03-01 (box.fu, github) | 03-02 (box.fu, gitlab) | 03-03 (box.fu, gitlab) | 03-4 (box.fu, gitlab)
Videos
03-01 | Elicitating Requirements
- Types of Requirements
- Challenges after data collection
- Initial Processing of the Data
- Simple Quantitative Analysis
- Simple Qualitative Analysis
- Affinity Diagramming
- Thematic Analysis
03-02 | Conceptual Models: User Focus
- User Groups
- Personas
03-03 | Conceptual Models: Context Focus
- Use Cases
- Scenario
03-04 | Conceptual Models: Task Focus
- Task Analysis
- Hierarchical Task Analysis
- Contextual Design
- Physical model
- Artifact model
- Sequence model
- Task Flow
Additional Material
? John M Carrol. 1999. Five reasons for scenario-based design. In Proceedings of the 32nd annual hawaii international conference on systems sciences. 1999. HICSS-32. Abstracts and CD-ROM of full papers, 11-pp. PDF
? Jeff Johnson and Austin Henderson. 2002. Conceptual models: begin by designing what to design. interactions 9, 1 (January 2002), 25–32. DOI:https://doi.org/10.1145/503355.503366
? Alan Cooper, Robert Reimann, and Dave Cronin. „About Face 3. The Essentials of Interaction Design„. Wiley Publishing, 2007. Chap. 5 „Modeling Users: Personas and Goals“
Also interesting are Chapter 10.5 (Data Analysis, Interpretation, and Presentation), Chapter 10.6 (Task Description), Chapter 10.7 (Task Analysis) in:
Jenny Preece, Yvonne Rogers, and Helen Sharp. 2015. Interaction design: beyond human-computer interaction (Fourth edition ed.). Wiley, Chichester.