Topics

1 | Introducing Human-Computer Interaction | Slides | Assignment 1

2 | The Process of Human-Centered Design | Slides | Assignment 2

3 | Collecting Data | Slides | Assignment 3

4 | Collecting Data and Analyzing Data | Slides | Assignment 4

5 | Specifying Requirements through the Use of Conceptual Models | Slides Assignment 5

6 | From Requirements to a First Design | Slides | Assignment 6

7 | Model of Interaction and Principles of Good Design | Slides | Assignment 7

8 | Evaluation Techniques: Inspection Methods | Slides | Assignment 8

9 | Evaluation Techniques: Usability Testing | Slides | Assignment 9

10 | Evaluation Techniques: Field & Remote Testing | Slides | Assignment 10

11 | Human Senses | Slides | Assignment 11

12 | Human Cognition | Slides

Weitere Ressourcen:

  • The following article provides an example of a study, where software is used as a hypothesis for investigating the effect of self-nudging:
    • Grüning, David J., Frederik Riedel, and Philipp Lorenz-Spreen. „Directing smartphone use through the self-nudge app one sec.“ Proceedings of the National Academy of Sciences 120.8 (2023): e2213114120.