[A#5, P2] First interactive low-fidelity prototype

Reflexion

WHO MADE WHAT CONTRIBUTION?

This week everyone had his own task to do. Rike made a paper prototype, while Nirmin digitalized the prototype with Adobe XD and gave it a more realistic and modern look. Janis made the paper prototype into a clickable prototype via marvel. We all discussed together what is missing in each prototype and what can be done better.

LEARNING & TAKE-AWAYS

We got a better understanding for how many just slightly different screens we need to have.

It is more complicated than we thought to design an intuitive interactive prototype due to the amount of possible outcomes depending on what the user has exactly chosen.

WHAT WENT WELL?

Everything went very well this week.

IMPROVEMENT AND CONCERN

We got a better picture of how the app can look in the final state especially through Nirmins digital prototype. Our biggest concern is that the app is very extensive in its features and will be hard to realize in every possible aspect.

Autor: Janis Krzok

Bachelor Student

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